As with most things, “gaming” (or being engaged in video games) has both positives and negatives when it comes to developing minds. Too much gaming, and the positive effects are overshadowed by the negative.
Yet, the right balance can add another avenue for pursuing educational goals and achievement. As a result, more and more programs are using gaming to reach and teach students in ways they never could before. Therapy programs, schools, and even research scientists have all benefitted from the strategic use of games to increase successes.
Below is an infographic from Online Universities looking at the brain on games. What do you think? How have you used games in your work with students? What might we need to be cautious of in incorporating gaming in our learning environments? Share your thoughts and any resources you find valuable in the comments.
Image: Online University